Joseph Pistono is a self taught multi-discplinary CG artist from Detroit, MI. He started his career off as a staff Modeler and quickly ascended the ranks to a senior role as a Lighter / Generalist. After 3 years in the CG realm he then set his sights on tackling the Motion Design market; Bringing his 3D skillset to the 2D world of Motion Design. ProspectBlack was the moniker created when Joseph shifted to a Freelance artist role. In 2011 he moved out east to NYC where after a year of freelance gigs he established himself as a Senior Art Director / Head of CG. Now back on the freelance market: he enjoys being a decision maker in the leadership role or the artist generating content on the front lines.
MAYA - Modeling / Look Dev / Texturing / Lighting / Python
ZBRUSH - Sculpting / Maya-Zbrush Workflow
NUKEX - CG Final Composite / Projection Mapping
MARI - Character / Environment
PHOTOSHOP - Look Dev / Matte Painting